A downloadable Shader

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Experience the Art of Seamless Transitions

Discover the newest addition to your Clickteam Fusion 2.5 toolkit - a groundbreaking shader designed to revolutionize the way you create transitions in your games and applications. This isn't just an ordinary shader; it's a powerhouse for crafting stunning, smooth transition effects using textures.

Key Features:

  • Texture-Driven Transitions: At the heart of this shader is its ability to utilize textures for creating transitions. You can easily generate these textures using the Particle Wipe Generator, unlocking the potential for incredibly unique transition effects.
  • Customizable Options:
    • Use Alpha: Enable this feature to make your object's alpha channel adapt to the transition, creating a captivating fading effect. Alternatively, when unchecked, the transition shifts to a specified color.
    • Use Halo: Add an eye-catching outline around the edge of your transition effect. Customize this halo with your choice of color.
    • Ramp Parameter: This control lets you adjust the halo's impact, providing precise tuning to achieve the desired effect.
  • Precision and Smoothness: This shader sets itself apart by utilizing all three RGB values from the texture, resulting in transitions that are not only accurate but also exceptionally smooth.
  • Wide Compatibility: Designed for versatility, the shader supports multiple platforms, including Windows (DX9 and DX11), Android, iOS, and Mac, ensuring a seamless integration into your diverse development projects.

Important Considerations:

  • Shader Limitations in Fusion: As of build 295, Fusion does not support layer or frame effects on Android, iOS, and Mac. This limitation means the shader can only be applied to objects. For fullscreen transitions, a scaled object covering the screen with the shader applied is required.
  • DirectX Issues: There is a known issue in Fusion with DirectX 9 and DirectX 11 (with Premultiplied mode OFF) that can affect color and alpha channel fidelity when applied to layers. However, the shader functions flawlessly on DirectX 11 with Premultiplied mode ON or when applied to objects in any graphics mode.
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNaitorStudios
Tagsandroid, clickteam, clickteam-fusion, Effects, fusion-25, ios, mac, Shaders, windows

Purchase

Buy Now$4.99 USD or more

In order to download this Shader you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

TextureWipe shader.zip 5 MB

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